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Just wanted to say, Kirby's Adventure(which i still finished) on NES is mind numbingly overrated simply because the game forces you to press up while in mid-air on the D-pad to go into float/flying mode. Super Star Ultra - (Besting the SNES original)Īnd the Forgotten Land - (First ever 3D kirby platformer) Planet Robobot - (Better than Triple Deluxe + 3D effect!) Kirby Canvas Curse - (A unique innovative breath of fresh air.) There are a few good parts such as cutscenes and multiplayer mode, but simply put: Kirby has seen better days elsewhere beyond the N64.Įdit: List has been updated to include Forgotten Land, as well as tweak some scores of mine. As neat of an idea the Mix Ability system was, it is horrendously unbalanced (you can literally get the Bomb + Cutter ability from the first stage of Pop Star and you've practically beaten the game from that point on). I am aware that there other games beyond this list of mine, but either I haven't played them enough to rank them or haven't played them at all.Īlso, to explain on why I gave Kirby 64 a 4.5/10, it's simply due to the game being weak in many aspects in my book. The Dream Land trilogy is too easy, Adventure is too easy, Kirby 64 is too easy, Return to Dream Land is too easy.I have nothing against this franchise being "too easy" since that's the main selling point of the mainline games.ġ) Kirby Super Star/Kirby's Return to Dream Land/Kirby Triple Deluxe (9.5/10)ġ5) Kirby 64: The Crystal Shards (4.5/10) Though I'll admit that the game is "too easy", the same could be said for just about any other mainline game in the series. As amazing Planet Robobot was, it still can't beat Epic Yarn, Star Allies, Super Star (SNES), Return to Dream Land, and Triple Deluxe for me. Perhaps such adaptability is to be expected from an individual who can transform at will and adopt the characteristics of literally anyone or anything he comes into contact with.Įh, pretty decent list.
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Kirby is all-at-once video gaming's blandest and most exciting character.
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He's a super approachable platforming protagonist ready to onboard novices and younger gamers with his sedately iterative adventures, but he is also (and perhaps fittingly seeing as he's the product of a company named HAL Laboratory) the subject of numerous madcap gameplay experiments a guinea pig for new game mechanics and ideas. In fact, Kirby and his catalogue represent an odd dichotomy. boss Masahiro Sakurai, the pink one built up a very impressive library of games across a variety of genres since his 1992 Game Boy debut, Kirby's Dream Land. Kirby - one of the most famous faces (with little podgy arms and feet attached) in Nintendo's stable of stars - has been wowing players with his impressive abilities and sheer versatility for 30 years now.
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